CASE STUDY:

Don't Overlook DesignOps

As Head of UX Design for Google's Core UX Community & Culture team I needed to first create an operational foundation to help the team deliver service design at scale
Google logo
CHALLENGE

6000+ UXers at Google work across hundreds of product areas, report into dozens of VPs, and span every kind of org design and maturity level

Google needs to raise UX maturity across the company to ensure the business is realizing maximum benefit from customer-centered design, but prior efforts to manage this at scale had uneven results and measuring impact was elusive

IMPACT
  • Staffed and launched Google's first service design team focusing on UX employee development & experience
  • Defined and delivered a new operational framework from discovery through service delivery for horizontal teams at Google
  • Collaborated with global executive leaders to deliver a new UX career framework
  • Synthesized insights from dozens of internal research studies to identify Google's #1 development priority across all of UX (6000+ global FTE)
Getting Started: Arrival

This case study isn't primarily about leading craft; rather, it's about creating the appropriate organizational and operational frameworks required for craft to happen at scale and quality. As a Product Design leader, every role I've been in has required at least as much attention to developing a strong operational structure and rhythm as it has to leading craft, and my role at Google makes it clear why operational rigor is a vital component of a healthy design organization.

I joined the Core UX team at Google for the opportunity to help optimize the largest UX organization in the world, leading a horizontal team tasked with raising UX maturity across the company. When I arrived, the following conditions were present on the team:

  • Entire leadership team and nearly half of the staff had recently departed due to burnout and lack of direction (a recurring pattern on the team)
  • Team composition was 80% Program Managers, many of whom had never worked in UX organizations prior to joining the team
  • Each individual contributor was responsible for their own OKRs with no alignment up to the larger organization and no way to measure success against larger business goals
HORIZONTAL TEAMS ARE CHALLENGING
Image
All leaders and nearly half of FTE staff left the team in the 3 months before I arrived; the team historically had among the highest turnover rates at Google
First Steps: Understanding

A major source of stress for the team came from the unsustainable number of programs it was attempting to run: over 160 programs distributed across 8 staff. Indivduals were largely unaware of any work happening outside their own projects or where other team members might intersect with them.

The team had recruited a small army of volunteers from other parts of the company to help with program execution, but this model had proven to be unsustainable and it wasn't surprising that turnover on the team was among the highest at Google.

The team's mission statement at the time: "Help Google UX deliver better products, faster" had never been broken down into guiding themes or focus areas and no user segmentation had been done, so every request - many of which were coming from various VPs and senior leaders - was arguably a P0 per the mission. In the absence of clarity around how the team was best positioned to help, there was no way to justify saying no to anything.

MISSION IMPRECISION
A visualization showing how ineffective the Google Core UX team's original decision making framework was
The team's mission statement was too broad to directly help inform project priorities and hadn't been translated into specific focus areas, resulting in unchecked proliferation of greenlit projects with no discovery or metrics for measuring success.
Relieving Pressure

We needed to get UXCC's runaway portfolio under control as a first step just to give people the space to breathe and think, so I worked with the team to capture any existing ad hoc decision making criteria and we created an interim rubric that could be used to immediately start reducing the project burden.

Looking under the hood at the existing 160 programs, many had been paused or were otherwise languishing so there were at least some prioritization calls being made even if only at the individual level. We were able to trim more than half of the portfolio just by formally closing down projects that had never been resourced or had been paused for more than a quarter, again ensuring that stakeholders understood and supported those actions. While this might seem like an obvious move, it was the first time the team felt empowered to say no.

We communicated up to executive sponsors that we needed to make significant changes; the execs were also surprised to hear there were 20 projects and programs per staffer and supported the changes we proposed. With an entirely new leadership team joining and an expectation to redefine the mission it was important to make sure leaders across Google were aligned at each major decision point.

After experiencing positive feedback on our first round of prioritization the team started feeling more confident about stating what we should focus on; we introduced a backlog to hold projects that met our emerging criteria but weren't immediate priorities and this second round reduced the active project load from our starting point of 160 to about 30.

Was it ultimately the correct 30 projects to get us where we wanted to go? In the absence of a clear mission or team-wide objectives to guide our decisions we couldn't yet say for sure, but with a manageable workload and some recent experience thinking about the reasons we'd say yes or no to different opportunities we were ready to begin proper discovery.

TAKING CONTROL OF THE WORKLOAD
An image showing the journey from a team with 160 project and 8 staff with no way to prioritize to 30 projects and a loose framework for prioritizing after 60 days.
UXCC staff were leaderless and running on an endless treadmill as they attempted to manage a workload nearly 10x what could reasonably be sustained, with no way to prioritize incoming requests from executive leaders. We needed to get the workload under control as a first priority to address health and well-being concerns, as well as to give us the time and space to focus on building a solid foundation.
Defining the Problems

With a more realistic project load and new clarity around our users we launched a series of workshops designed to produce an effective team mission to inform long-term focus areas that we'd ensure were aligned with Google's larger business priorities.

There was no existing user segmentation to help start our discovery process, so we started by defining our primary user types, segmenting by career stage, team size, discipline (e.g. UX Design, UX Research, UX Engineering, UX Writing etc.), and geographic regions, among others. As we drilled into different kinds of UX personas it became clear that some segments like discipline groups (e.g. "UX Researchers") had access to a range of support and development programs relating to their knowledge domains, while others -- like UX people managers -- relied almost exclusively on UXCC's support. This work enabled us begin hypothesizing where we had the most opportunity to drive impact for the business.

Measuring success and impact was critical work in defining the next step; UXCC had historically relied on sentiment metrics from company-wide surveys to measure program success, but there was a missing piece between showing improvement in how people felt about their roles and how much they were able to measurably impact the business. Our leaders were clear that they were interested in boosting the impact UXers were having on the business.

When examining all of the data available from various internal research studies [sidebar: far more than I'd ever seen before] we discovered there was a strong correlation between cross-functional relationship health, development velocity, and customer satisfaction scores. The data also suggested UX cross-functional relationships were directly influenced by the level of business acumen UX teams demonstrated, and that business acumen itself was strongly correlated with the size of the local UX organization and the presence (or lack) of UX leaders who were able to model these skills.

As we workshopped the intersection between what the business needed (business-savvy UXers and healthy cross-functional relationships) and what UXCC was best positioned to deliver, our new mission statement emerged as:

"Build bridges that amplify and align Google UX to have maximum impact on the business"

which translated into four focus areas where UXCC could uniquely provide value to Google UX:

  • Connection: cross-company field work and research synthesis to first surface common needs across the business and identify the most important problems to solve, then driving design and measurement of solutions.
    (building bridges, amplifying)
  • Communication: go/ux was our internal website for all UXers and owned by UXCC, which would integrate with performance management and serve as the single source of truth for building skills, evaluating progress, and measuring impact in business acumen and cross-functional relationships.
    (amplifying, and aligning, impacting the business)
  • Craft: UXCC's programs to support UX learning & development, particularly focusing on UX people managers and leaders given their reach as mentors and coaches.
    (amplifying, impacting the business)
  • Coordination: the operations and Program Management to support all of our focus areas.
    (building bridges, aligning)
MISSION & VISION WORKSHOPS
An image introducing a workshop called "The Goo Factory" with the purpose of helping Google's Core UX team understand and prioritize the users they served
We named our mission and vision workshop "The Goo Factory" to both acknowledge how complicated and messy our portfolio had been while encouraging the team to have fun as we planned for the future
Image
(click image to enlarge) We were introducing entirely new ways of working to the team, many of whom had never engaged in formal discovery methods with their projects. Day 1 of this two-day workshop grounded people in data analysis and user segmentation, day 2 synthesized ideas into our new mission and focus areas.
Description of the needs of various UX Research personas
Dozens of Google teams had over the years completed hundreds studies spanning a huge range of UX personas but no global analysis had ever been done. We synthesized primary themes, and in this example discovered a common need across all UXR personas to connect with other researchers and better understand Google's research procedures; investigating further revealed that a need to understand how to impact business decisions underpinned this data, aligning with our macro-theme to increase UX business acumen
A description of the the team's three new focus areas: Bridge, Amplify, and Align
(click image to enlarge) The team defined four focus areas that would each inform one of our organizational objectives: Connection, Communication, Craft, and Coordination; each pillar listed key activities in its remit to assist with prioritization - Connection pillar shown here.
Leading With Strategy
An side-by-side image comparing the product delivery focused prioritization framework used by Google's Core UX team versus the updated framework that provides strategic guidance for making decisions
Fundamental shift in team identity: UXCC began as a team of program managers who were laser-focused on execution; this was a group of high-performing PgMs who were capable of driving a wide range of programs, but they had no organizational support guiding their choices. Instead of responding to requests to fill a portfolio of work, the new UXCC identified what we were best able to drive for the business and created the design scaffolding to treat it with the same level of rigor as a typical product organization.
Growing a UX Practice

A horizontal team like UXCC is fundamentally a service design organization; acknowledging it as such provides at least a loose roadmap for both how the team works and how it's optimally staffed. We talked a lot on the team about wanting UXCC to "function more like a product team", and what we actually meant was that we wanted to have a clear North Star, a rigorous discovery process for identifying the most important problems to solve, and an equally rigorous design and delivery process for solving those problems and measuring success. 

As mentioned earlier, when I joined the team it was staffed almost entirely with Program Managers, many of whom hadn’t previously worked in product teams or in multidiscipline UX organizations so were unfamiliar with typical discovery and design frameworks. Our new mission and vision workshops helped us refine who we were as a team and what we wanted to focus on delivering for the business, but we needed to next shift our attention to how we were going to get that work done. We tackled two key tasks as this stage:

  1. We needed to hire for the range of skills we needed to deliver our work (which we’d already begun)

  2. We needed to focus on the project discovery, design, and delivery pipeline

We reorganized the team into functional disciplines, with Design, Engineering, and Content Strategy under me, a Principal-level UX Researcher to help us make sense of all the incoming sources of data, and a PgM lead to help us both with workstream orchestration and also coordination across all of Google's teams and organizations.

With our newly optimized organization we were ready to introduce discovery best practices via standard design reviews; the goal was to develop a culture of decision making based on data and aligned to organizational priorities from the earliest idea to post-launch measurement.

ORG DESIGN & DESIGN PROCESS
New org chart showing an appropriate staffing distribution for a service design team
8 months in: we made swift progress in reorganizing the team and hiring to add full stack UX capability to our emerging service & UX design charter; I took the lead for our UX Design & Content efforts, which included surfaces like Google's internal UX website, our company-wide Sprint Leadership Academy, and our field work.
A description of the questions asked during a low-fidelity design review
Earlier iterations of UXCC had no concept of design reviews for its 160-program portfolio; requests for new programs would come in and be assigned to a single Program Manager driver to bootstrap -- usually through recruiting volunteers from across the company to assist.
What's the Impact?

It can take multiple years to see the impact of systemic organizational change at Google scale, but here's what we can measure in the short term:

  1. We identified the most critical UX need across Google and delivered a plan to solve it: By engaging in a rigorous discovery process when none had existed before, we surfaced a previously unknown critical gap in Google’s approach to developing UXers: the importance of developing business acumen on UX teams and among leadership. This need surfaced to Sundar Pichai’s leadership team who agreed that it was a top-priority for Google UX in 2023, and we secured a multi-million dollar financial commitment to build development frameworks and programs specifically targeting business acumen.
  2. We created a scalable service design blueprint built on business-aligned OKRs for horizontal teams at Google: UXCC was the first horizontal discipline team at Google to model ourselves as a service design organization with OKRs aligned to business priorities. When we started publishing our model and approach, over a dozen other horizontal teams at Google adopted our methods and structure within a few months.
  3. Dramatic reductions in team attrition: the UXCC team churned through staff YoY at alarming rates, but only one person left the team during our restructuring year (7 or more would be common) and survey responses to "I expect to be working on this team next year" increased from 0% in 2021 to 90% in 2022.
THE START OF A NEW APPROACH
An image showing improvements to the Google Core UX team's decision making and prioritization framework
By reinventing UXCC as a service design organization with a strong vision that informed focus areas that in turn became measurable OKRs we clearly communicated to all of Google, the team was now able to confidently manage the flood of incoming ideas and suggestions. For ideas that matched our OKRs we were able to assess their priority relative to current work.
Confidence in Contribution
An image showing how the UXCC team's OKRs ladder-up to their parent organization at Google
UXCC for the first time had a unified set of OKRs that directly supported a clear mission with distinct focus areas, but as importantly our portfolio of work directly supported specific OKRs for our parent organization Core UX and it's parent organization Google Core. At a company the scale of Google it's easy for individual teams to feel disconnected from the company's top-level mission; we made those connections immediately understandable.

CASE STUDY:

Don't Overlook DesignOps

As Head of UX Design for Google's Core UX Community & Culture team I needed to first create an operational foundation to help the team deliver service design at scale
Google logo
CHALLENGE

6000+ UXers at Google work across hundreds of product areas, report into dozens of VPs, and span every kind of org design and maturity level

Google needs to raise UX maturity across the company to ensure the business is realizing maximum benefit from customer-centered design, but prior efforts to manage this at scale had uneven results and measuring impact was elusive

IMPACT
  • Staffed and launched Google's first service design team focusing on UX employee development & experience
  • Defined and delivered a new operational framework from discovery through service delivery for horizontal teams at Google
  • Collaborated with global executive leaders to deliver a new UX career framework
  • Synthesized insights from dozens of internal research studies to identify Google's #1 development priority across all of UX (6000+ global FTE)
Getting Started: Arrival

This case study isn't primarily about leading craft; rather, it's about creating the appropriate organizational and operational frameworks required for craft to happen at scale and quality. As a Product Design leader, every role I've been in has required at least as much attention to developing a strong operational structure and rhythm as it has to leading craft, and my role at Google makes it clear why operational rigor is a vital component of a healthy design organization.

I joined the Core UX team at Google for the opportunity to help optimize the largest UX organization in the world: UXCC is the horizontal team tasked with raising UX maturity across the company. When I arrived, the following conditions were present on the team:

  • Entire leadership team and nearly half of the staff had recently departed due to burnout and lack of direction (a recurring pattern on the team)
  • Team composition was 80% Program Managers, many of whom had never worked in UX organizations prior to joining the team
  • Each individual contributor was responsible for their own OKRs with no alignment up to the larger organization and no way to measure success against larger business goals
HORIZONTAL TEAMS ARE CHALLENGING
Image
All leaders and nearly half of FTE staff left the team in the 3 months before I arrived; the team historically had among the highest turnover rates at Google
First Steps: Understanding

A major source of stress for the team came from the unsustainable number of programs it was attempting to run: over 160 programs distributed across 8 staff. Indivduals were largely unaware of any work happening outside their own projects or where other team members might be intersecting with them.

The team had recruited a small army of volunteers from other parts of the company to help with program execution, but this model had proven to be unsustainable and it wasn't surprising that turnover on the team was among the highest at Google.

The team's mission statement at the time: "Help Google UX deliver better products, faster" had never been broken down into guiding themes or focus areas and no user segmentation had been done, so every request - many of which were coming from various VPs and senior leaders - was arguably a P0 per the mission. In the absence of clarity around how the team was best positioned to help, there was no way to justify saying no to anything.

MISSION IMPRECISION
A visualization showing how ineffective the Google Core UX team's original decision making framework was
The team's mission statement was too broad to directly help inform project priorities and hadn't been translated into specific focus areas, resulting in unchecked proliferation of greenlit projects with no discovery or metrics for measuring success.
Relieving Pressure

We needed to get UXCC's runaway portfolio under control as a first step just to give people the space to breathe and think, so I worked with the team to capture any existing ad hoc decision making criteria and we created an interim rubric that could be used to immediately start reducing the project burden.

Looking under the hood at the existing 160 programs, many had been paused or were otherwise languishing so there were at least some prioritization calls being made even if only at the individual level. We were able to trim more than half of the portfolio just by formally closing down projects that had never been resourced or had been paused for more than a quarter, again ensuring that stakeholders understood and supported those actions. While this might seem like an obvious move, it was the first time the team felt empowered to say no.

We communicated up to executive sponsors that we needed to make significant changes; the execs were also surprised to hear there were 20 projects and programs per staffer and supported the changes we proposed. With an entirely new leadership team joining and an expectation to redefine the mission it was important to make sure leaders across Google were aligned at each major decision point.

After experiencing positive feedback on our first round of prioritization the team started feeling more confident about stating what we should focus on; we introduced a backlog to hold projects that met our emerging criteria but weren't immediate priorities and this second round reduced the active project load from our starting point of 160 to about 30.

Was it ultimately the correct 30 projects to get us where we wanted to go? In the absence of a clear mission or team-wide objectives to guide our decisions we couldn't yet say for sure, but with a manageable workload and some recent experience thinking about the reasons we'd say yes or no to different opportunities we were ready to begin proper discovery.

TAKING CONTROL OF THE WORKLOAD
An image showing the journey from a team with 160 project and 8 staff with no way to prioritize to 30 projects and a loose framework for prioritizing after 60 days.
UXCC staff were leaderless and running on an endless treadmill as they attempted to manage a workload nearly 10x what could reasonably be sustained, with no way to prioritize incoming requests from executive leaders. We needed to get the workload under control as a first priority to address health and well-being concerns, as well as to give us the time and space to focus on building a solid foundation.
Building a UX Foundation

With a more realistic project load and new clarity around our users we launched a series of workshops designed to produce an effective team mission to inform long-term focus areas that we'd ensure were aligned with Google's larger business priorities.

There was no existing user segmentation to help start our discovery process, so we started by defining our primary user types, segmenting by career stage, team size, discipline (e.g. UX Design, UX Research, UX Engineering, UX Writing etc.), and geographic regions, among others. As we drilled into different kinds of UX personas it became clear that some segments like discipline groups (e.g. "UX Researchers") had access to a range of support and development programs relating to their knowledge domains, while others -- like UX people managers -- relied almost exclusively on UXCC's support. This work enabled us begin hypothesizing where we had the most opportunity to drive impact for the business.

Measuring success and impact was critical work in defining the next step; UXCC had historically relied on sentiment metrics from company-wide surveys to measure program success, but there was a missing piece between showing improvement in how people felt about their roles and how much they were able to measurably impact the business. Our leaders were clear that they were interested in boosting the impact UXers were having on the business.

When examining all of the data available from various internal research studies [sidebar: far more than I'd ever seen before] we discovered there was a strong correlation between cross-functional relationship health, development velocity, and customer satisfaction scores. The data also suggested UX cross-functional relationships were directly influenced by the level of business acumen UX teams demonstrated, and that business acumen itself was strongly correlated with the size of the local UX organization and the presence (or lack) of UX leaders who were able to model these skills.

As we workshopped the intersection between what the business needed (business-savvy UXers and healthy cross-functional relationships) and what UXCC was best positioned to deliver, our new mission statement emerged as:

"Build bridges that amplify and align Google UX to have maximum impact on the business"

which translated into four focus areas where UXCC could uniquely provide value to Google UX:

  • Connection: cross-company field work and research synthesis to first surface common needs across the business and identify the most important problems to solve, then driving design and measurement of solutions.
    (building bridges, amplifying)
  • Communication: go/ux was our internal website for all UXers and owned by UXCC, which would integrate with performance management and serve as the single source of truth for building skills and evaluating progress across teams and organizations.
    (building bridges, amplifying, and aligning)
  • Craft: UXCC's programs to support UX learning & development, particularly focusing on UX people managers and leaders given their reach as mentors and coaches.
    (amplifying, impact on the business)
  • Coordination: the operations and Program Management to support all of our focus areas.
    (building bridges, aligning)
    MISSION & VISION WORKSHOPS
    An image introducing a workshop called "The Goo Factory" with the purpose of helping Google's Core UX team understand and prioritize the users they served
    We named our mission and vision workshop "The Goo Factory" to both acknowledge how complicated and messy our portfolio had been while encouraging the team to have fun as we planned for the future
    Image
    We were introducing entirely new ways of working to the team, many of whom had never engaged in formal discovery methods with their projects. Day 1 of this two-day workshop grounded people in data analysis and user segmentation, day 2 synthesized ideas into our new mission and focus areas.
    Description of the needs of various UX Research personas
    Dozens of Google teams had over the years completed hundreds studies spanning a huge range of UX personas but no global analysis had ever been done. We synthesized primary themes, and in this example discovered a common need across all UXR personas to connect with other researchers and better understand Google's research procedures; investigating further revealed that a need to understand how to impact business decisions underpinned this data, aligning with our macro-theme to increase UX business acumen
    A description of the the team's three new focus areas: Bridge, Amplify, and Align
    The team defined four focus areas that would each inform one of our organizational objectives: Connection, Communication, Craft, and Coordination. Each pillar listed key activities it would undertake to drive the mission; Connection pillar shown here.
    Leading With Strategy
    An side-by-side image comparing the product delivery focused prioritization framework used by Google's Core UX team versus the updated framework that provides strategic guidance for making decisions
    Fundamental shift in team identity: UXCC began as a team of program managers who were laser-focused on execution; this was a group of high-performing PgMs who were capable of driving a wide range of programs, but they had no organizational support guiding their choices. Instead of responding to requests to fill a portfolio of work, the new UXCC identified what we were best able to drive for the business and created the design scaffolding to treat it with the same level of rigor as a typical product organization.
    Growing a UX Practice

    A horizontal team like UXCC is fundamentally a service design organization; acknowledging it as such provides at least a loose roadmap for both how the team works and how it's optimally staffed. We talked a lot on the team about wanting UXCC to "function more like a product team", and what we actually meant was that we wanted to have a clear North Star, a rigorous discovery process for identifying the most important problems to solve, and an equally rigorous design and delivery process for solving those problems and measuring success. 

    As mentioned earlier, when I joined the team it was staffed almost entirely with Program Managers, many of whom hadn’t previously worked in product teams or in multidiscipline UX organizations so were unfamiliar with typical discovery and design frameworks. Our new mission and vision workshops helped us refine who we were as a team and what we wanted to focus on delivering for the business, but we needed to next shift our attention to how we were going to get that work done. We tackled two key tasks as this stage:

    1. We needed to hire for the range of skills we needed to deliver our work (which we’d already begun)
    2. We needed to focus on the project discovery, design, and delivery pipeline

    We reorganized the team into functional disciplines, with Design, Engineering, and Content Strategy under me, a Principal-level UX Researcher to help us make sense of all the incoming sources of data, and a PgM lead to help us both with workstream orchestration and also coordination across all of Google's teams and organizations.

    With our newly optimized organization we were ready to introduce discovery best practices via standard design reviews; the goal was to develop a culture of decision making based on data and aligned to organizational priorities from the earliest idea to post-launch measurement.

    ORG DESIGN & DESIGN PROCESS
    New org chart showing an appropriate staffing distribution for a service design team
    8 months in: we made swift progress in reorganizing the team and hiring to add full stack UX capability to our emerging service & UX design charter; I took the lead for our UX Design & Content efforts, which included surfaces like Google's internal UX website, our company-wide Sprint Leadership Academy, and our field work.
    A description of the questions asked during a low-fidelity design review
    Earlier iterations of UXCC had no concept of design reviews for its 160-program portfolio; requests for new programs would come in and be assigned to a single Program Manager driver to bootstrap -- usually through recruiting volunteers from across the company to assist.
    What's the Impact?

    It can take multiple years to see the impact of systemic organizational change at Google scale, but here's what we can measure in the short term:

    1. We identified the most critical UX need across Google and delivered a plan to solve it: By engaging in a rigorous discovery process when none had existed before, we surfaced a previously unknown critical gap in Google’s approach to developing UXers: the importance of developing business acumen on UX teams and among leadership. This need surfaced to Sundar Pichai’s leadership team who agreed that it was a top-priority for Google UX in 2023, and we secured a multi-million dollar financial commitment to build development frameworks and programs specifically targeting business acumen.
    2. We created a scalable service design blueprint built on business-aligned OKRs for horizontal teams at Google: UXCC was the first horizontal discipline team at Google to model ourselves as a service design organization with OKRs aligned to business priorities. When we started publishing our model and approach, over a dozen other horizontal teams at Google adopted our methods and structure within a few months.
    3. Dramatic reductions in team attrition: the UXCC team churned through staff YoY at alarming rates, but only one person left the team during our restructuring year (7 or more would be common) and survey responses to "I expect to be working on this team next year" increased from 0% in 2021 to 90% in 2022.
    THE START OF A NEW APPROACH
    An image showing improvements to the Google Core UX team's decision making and prioritization framework
    By reinventing UXCC as a service design organization with a strong vision that informed focus areas that in turn became measurable OKRs we clearly communicated to all of Google, the team was now able to confidently manage the flood of incoming ideas and suggestions. For ideas that matched our OKRs we were able to assess their priority relative to current work.
    An image showing how the UXCC team's OKRs ladder-up to their parent organization at Google
    UXCC for the first time had a unified set of OKRs that directly supported a clear mission with distinct focus areas, but as importantly our portfolio of work directly supported specific OKRs for our parent organization Core UX, which itself supported the top-level org Google Core. At a company the scale of Google it's easy for individual teams to feel disconnected from the company's top-level mission; we made those connections immediately understandable so everyone on the team could see how their work impacted Google's stated priorities.

    CASE STUDY:

    Don't Overlook DesignOps

    As Head of UX Design for Google's Core UX Community & Culture team I needed to first create an operational foundation to help the team deliver service design at scale
    Google logo
    CHALLENGE

    6000+ UXers at Google work across hundreds of product areas, report into dozens of VPs, and span every kind of org design and maturity level

    Google needs to raise UX maturity across the company to ensure the business is realizing maximum benefit from customer-centered design, but prior efforts to manage this at scale had uneven results and measuring impact was elusive

    IMPACT
    • Staffed and launched Google's first service design team focusing on UX employee development & experience
    • Defined and delivered a new operational framework from discovery through service delivery for horizontal teams at Google
    • Collaborated with global executive leaders to deliver a new UX career framework
    • Synthesized insights from dozens of internal research studies to identify Google's #1 development priority across all of UX (6000+ global FTE)
    Getting Started: Arrival

    This case study isn't primarily about leading craft; rather, it's about creating the appropriate organizational and operational frameworks required for craft to happen at scale and quality. As a Product Design leader, every role I've been in has required at least as much attention to developing a strong operational structure and rhythm as it has to leading craft, and my role at Google makes it clear why operational rigor is a vital component of a healthy design organization.

    I joined the Core UX team at Google for the opportunity to help optimize the largest UX organization in the world: UXCC is the horizontal team tasked with raising UX maturity across the company. When I arrived, the following conditions were present on the team:

    • Entire leadership team and nearly half of the staff had recently departed due to burnout and lack of direction (a recurring pattern on the team)
    • Team composition was 80% Program Managers, many of whom had never worked in UX organizations prior to joining the team
    • Each individual contributor was responsible for their own OKRs with no alignment up to the larger organization and no way to measure success against larger business goals
    HORIZONTAL TEAMS ARE CHALLENGING
    Image
    All leaders and nearly half of FTE staff left the team in the 3 months before I arrived; the team historically had among the highest turnover rates at Google
    First Steps: Understanding

    A major source of stress for the team came from the unsustainable number of programs it was attempting to run: over 160 programs distributed across 8 staff. Indivduals were largely unaware of any work happening outside their own projects or where other team members might be intersecting with them.

    The team had recruited a small army of volunteers from other parts of the company to help with program execution, but this model had proven to be unsustainable and it wasn't surprising that turnover on the team was among the highest at Google.

    The team's mission statement at the time: "Help Google UX deliver better products, faster" had never been broken down into guiding themes or focus areas and no user segmentation had been done, so every request - many of which were coming from various VPs and senior leaders - was arguably a P0 per the mission. In the absence of clarity around how the team was best positioned to help, there was no way to justify saying no to anything.

    MISSION IMPRECISION
    A visualization showing how ineffective the Google Core UX team's original decision making framework was
    The team's mission statement was too broad to directly help inform project priorities and hadn't been translated into specific focus areas, resulting in unchecked proliferation of greenlit projects with no discovery or metrics for measuring success.
    Relieving Pressure

    We needed to get UXCC's runaway portfolio under control as a first step just to give people the space to breathe and think, so I worked with the team to capture any existing ad hoc decision making criteria and we created an interim rubric that could be used to immediately start reducing the project burden.

    Looking under the hood at the existing 160 programs, many had been paused or were otherwise languishing so there were at least some prioritization calls being made even if only at the individual level. We were able to trim more than half of the portfolio just by formally closing down projects that had never been resourced or had been paused for more than a quarter, again ensuring that stakeholders understood and supported those actions. While this might seem like an obvious move, it was the first time the team felt empowered to say no.

    We communicated up to executive sponsors that we needed to make significant changes; the execs were also surprised to hear there were 20 projects and programs per staffer and supported the changes we proposed. With an entirely new leadership team joining and an expectation to redefine the mission it was important to make sure leaders across Google were aligned at each major decision point.

    After experiencing positive feedback on our first round of prioritization the team started feeling more confident about stating what we should focus on; we introduced a backlog to hold projects that met our emerging criteria but weren't immediate priorities and this second round reduced the active project load from our starting point of 160 to about 30.

    Was it ultimately the correct 30 projects to get us where we wanted to go? In the absence of a clear mission or team-wide objectives to guide our decisions we couldn't yet say for sure, but with a manageable workload and some recent experience thinking about the reasons we'd say yes or no to different opportunities we were ready to begin proper discovery.

    TAKING CONTROL OF THE WORKLOAD
    An image showing the journey from a team with 160 project and 8 staff with no way to prioritize to 30 projects and a loose framework for prioritizing after 60 days.
    UXCC staff were leaderless and running on an endless treadmill as they attempted to manage a workload nearly 10x what could reasonably be sustained, with no way to prioritize incoming requests from executive leaders. We needed to get the workload under control as a first priority to address health and well-being concerns, as well as to give us the time and space to focus on building a solid foundation.
    Defining the Problems

    With a more realistic project load and new clarity around our users we launched a series of workshops designed to produce an effective team mission to inform long-term focus areas that we'd ensure were aligned with Google's larger business priorities.

    There was no existing user segmentation to help start our discovery process, so we started by defining our primary user types, segmenting by career stage, team size, discipline (e.g. UX Design, UX Research, UX Engineering, UX Writing etc.), and geographic regions, among others. As we drilled into different kinds of UX personas it became clear that some segments like discipline groups (e.g. "UX Researchers") had access to a range of support and development programs relating to their knowledge domains, while others -- like UX people managers -- relied almost exclusively on UXCC's support. This work enabled us begin hypothesizing where we had the most opportunity to drive impact for the business.

    Measuring success and impact was critical work in defining the next step; UXCC had historically relied on sentiment metrics from company-wide surveys to measure program success, but there was a missing piece between showing improvement in how people felt about their roles and how much they were able to measurably impact the business. Our leaders were clear that they were interested in boosting the impact UXers were having on the business.

    When examining all of the data available from various internal research studies [sidebar: far more than I'd ever seen before] we discovered there was a strong correlation between cross-functional relationship health, development velocity, and customer satisfaction scores. The data also suggested UX cross-functional relationships were directly influenced by the level of business acumen UX teams demonstrated, and that business acumen itself was strongly correlated with the size of the local UX organization and the presence (or lack) of UX leaders who were able to model these skills.

    As we workshopped the intersection between what the business needed (business-savvy UXers and healthy cross-functional relationships) and what UXCC was best positioned to deliver, our new mission statement emerged as:

    "Build bridges that amplify and align Google UX to have maximum impact on the business"

    which translated into four focus areas where UXCC could uniquely provide value to Google UX:

    • Connection: cross-company field work and research synthesis to first surface common needs across the business and identify the most important problems to solve, then driving design and measurement of solutions.
      (building bridges, amplifying)
    • Communication: go/ux was our internal website for all UXers and owned by UXCC, which would integrate with performance management and serve as the single source of truth for building skills, evaluating progress, and measuring impact in business acumen and cross-functional relationships.
      (amplifying, aligning, impacting the business)
    • Craft: UXCC's programs to support UX learning & development, particularly focusing on UX people managers and leaders given their reach as mentors and coaches.
      (amplifying, impacting the business)
    • Coordination: the operations and Program Management to support all of our focus areas.
      (building bridges, aligning)
      MISSION & VISION WORKSHOPS
      An image introducing a workshop called "The Goo Factory" with the purpose of helping Google's Core UX team understand and prioritize the users they served
      We named our mission and vision workshop "The Goo Factory" to both acknowledge how complicated and messy our portfolio had been while encouraging the team to have fun as we planned for the future
      Image
      We were introducing entirely new ways of working to the team, many of whom had never engaged in formal discovery methods with their projects. Day 1 of this two-day workshop grounded people in data analysis and user segmentation, day 2 synthesized ideas into our new mission and focus areas.
      Description of the needs of various UX Research personas
      Dozens of Google teams had over the years completed hundreds studies spanning a huge range of UX personas but no global analysis had ever been done. We synthesized primary themes, and in this example discovered a common need across all UXR personas to connect with other researchers and better understand Google's research procedures; investigating further revealed that a need to understand how to impact business decisions underpinned this data, aligning with our macro-theme to increase UX business acumen
      A description of the the team's three new focus areas: Bridge, Amplify, and Align
      The team defined four focus areas that would each inform one of our organizational objectives: Connection, Communication, Craft, and Coordination. Each pillar listed key activities it would undertake to drive the mission; Connection pillar shown here.
      Leading With Strategy
      An side-by-side image comparing the product delivery focused prioritization framework used by Google's Core UX team versus the updated framework that provides strategic guidance for making decisions
      Fundamental shift in team identity: UXCC began as a team of program managers who were laser-focused on execution; this was a group of high-performing PgMs who were capable of driving a wide range of programs, but they had no organizational support guiding their choices. Instead of responding to requests to fill a portfolio of work, the new UXCC identified what we were best able to drive for the business and created the design scaffolding to treat it with the same level of rigor as a typical product organization.
      Growing a UX Practice

      A horizontal team like UXCC is fundamentally a service design organization; acknowledging it as such provides at least a loose roadmap for both how the team works and how it's optimally staffed. We talked a lot on the team about wanting UXCC to "function more like a product team", and what we actually meant was that we wanted to have a clear North Star, a rigorous discovery process for identifying the most important problems to solve, and an equally rigorous design and delivery process for solving those problems and measuring success. 

      As mentioned earlier, when I joined the team it was staffed almost entirely with Program Managers, many of whom hadn’t previously worked in product teams or in multidiscipline UX organizations so were unfamiliar with typical discovery and design frameworks. Our new mission and vision workshops helped us refine who we were as a team and what we wanted to focus on delivering for the business, but we needed to next shift our attention to how we were going to get that work done. We tackled two key tasks as this stage:

      1. We needed to hire for the range of skills we needed to deliver our work (which we’d already begun)
      2. We needed to focus on the project discovery, design, and delivery pipeline

      We reorganized the team into functional disciplines, with Design, Engineering, and Content Strategy under me, a Principal-level UX Researcher to help us make sense of all the incoming sources of data, and a PgM lead to help us both with workstream orchestration and also coordination across all of Google's teams and organizations.

      With our newly optimized organization we were ready to introduce discovery best practices via standard design reviews; the goal was to develop a culture of decision making based on data and aligned to organizational priorities from the earliest idea to post-launch measurement.

      ORG DESIGN & DESIGN PROCESS
      New org chart showing an appropriate staffing distribution for a service design team
      8 months in: we made swift progress in reorganizing the team and hiring to add full stack UX capability to our emerging service & UX design charter; I took the lead for our UX Design & Content efforts, which included surfaces like Google's internal UX website, our company-wide Sprint Leadership Academy, and our field work.
      A description of the questions asked during a low-fidelity design review
      Earlier iterations of UXCC had no concept of design reviews for its 160-program portfolio; requests for new programs would come in and be assigned to a single Program Manager driver to bootstrap -- usually through recruiting volunteers from across the company to assist.
      What's the Impact?
      An image showing improvements to the Google Core UX team's decision making and prioritization framework
      By reinventing UXCC as a service design organization with a strong vision that informed focus areas that in turn became measurable OKRs we clearly communicated to all of Google, the team was now able to confidently manage the flood of incoming ideas and suggestions. For ideas that matched our OKRs we were able to assess their priority relative to current work.
      THE START OF A NEW APPROACH
      An image showing how the UXCC team's OKRs ladder-up to their parent organization at Google
      UXCC for the first time had a unified set of OKRs that directly supported a clear mission with distinct focus areas, but as importantly our portfolio of work directly supported specific OKRs for our parent organization Core UX and it's parent organization Google Core. At a company the scale of Google it's easy for individual teams to feel disconnected from the company's top-level mission; we made those connections immediately understandable.

      It can take multiple years to see the impact of systemic organizational change at Google scale, but here's what we can measure in the short term:

      1. We identified the most critical UX need across Google and delivered a plan to solve it: By engaging in a rigorous discovery process when none had existed before, we surfaced a previously unknown critical gap in Google’s approach to developing UXers: the importance of developing business acumen on UX teams and among leadership. This need surfaced to Sundar Pichai’s leadership team who agreed that it was a top-priority for Google UX in 2023, and we secured a multi-million dollar financial commitment to build development frameworks and programs specifically targeting business acumen.
      2. We created a scalable service design blueprint built on business-aligned OKRs for horizontal teams at Google: UXCC was the first horizontal discipline team at Google to model ourselves as a service design organization with OKRs aligned to business priorities. When we started publishing our model and approach, over a dozen other horizontal teams at Google adopted our methods and structure within a few months.
      3. Dramatic reductions in team attrition: the UXCC team churned through staff YoY at alarming rates, but only one person left the team during our restructuring year (7 or more would be common) and survey responses to "I expect to be working on this team next year" increased from 0% in 2021 to 90% in 2022.
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